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Graphic Designing Programming Language


About Graphic Designing

Graphic design is a creative process which most often involving a client and a designer and usually completed in conjunction with producers of form (i.e., printers, sign makers, etc.) undertaken in order to convey a specific message (or messages) to a targeted audience. provides graphics designing training according to the current requirement of IT industry. The term "graphic design" can also refer to a number of artistic and professional disciplines that focus on visual communication and presentation Graphic designing is a creative field of work which involves imagination in communicating with users. Graphic designing deals with working with objects, shapes, text, images etc. Graphic designing is used to create Corporate Identity, Brochures, Advertisements, Print Media, Product packaging and Icons etc.

Graphic design basically is visual problem solving using text and/or graphical elements. Your aim is to create something that is pleasing to the eye, and gets the attention of the viewer. But things can't just look cool. They have to work as well. The courseis designed to give people with no formal graphic design training a reasonable introduction into the world of graphics. In this course, you'll learn a simple process for creating graphics by completing three design projects. In the first project, you'll learn how to use size, shape, color, and type. You'll also learn how to apply the concepts of contrast, repetition, alignment, and proximity to make your graphics look good. In the second project, you'll create a page layout using text, charts, graphs, and simple drawings. In the last project, you'll produce another layout using text, diagrams, procedures, icons, and screen captures.

Graphic designers work with drawn, painted, photographed, or computer-generated images (pictures), but they also design the letterforms that make up various typefaces found in movie credits and TV ads; in books, magazines, and menus; and even on computer screens. Designers create, choose, and organize these elements-typography, images, and the so-called “white space” around them-to communicate a message. Graphic design is a part of your daily life. From humble things like gum wrappers to huge things like billboards to the T-shirt you're wearing, graphic design informs, persuades, organizes, stimulates, locates, identifies, attracts attention and provides pleasure

Before you continue, you should have a basic understanding of the following:

1. Basic Knowledge of HTML/XHTML.
2. Knowledge of HTML and CSS.
3. Knowledge of JavaScript/DOM.

Benefits of Courses:

1. Graphics Designer.

Projects

1. We will provide real time project training with code explanation and implementation.
2. Our training modules are completely designed according to current IT market.
3. After completion of 75% of course, student will go through Major Project Training, Live Project Training, Interview Preparation and
     Recruitment process in IT Industry.
4. Student will go through the training of HTML, CSS and JavaScript as a complimentary package before starting of SQL Server.
5. We offer regular, fast track and weekend training in SQL Server course.
6. Study material is provided with the course which consist of concepts, examples and real time examples.

Adobe Photoshop COREL DRAW Quark Xpress
1.What is Photoshop? 1.Getting started with Corel Draw
    a.Introduction to Corel Draw
    b.Features of Corel Draw
    c.Corel Draw Interface
    d. Tool Box
    e. Moving from Adobe Illustrator to Corel Draw
    f. Common Tasks
1.THE QUARK XPRESS ENVIRONMENT
    a.Navigating a QuarkXPress Document
2.What Does Photoshop Do? 2.Drawing and Coloring
    a.Introduction
    b.Selecting Objects
    c.Creating Basic Shapes
    d.Reshaping Objects
    e.Organizing objects
    f.Applying color fills and Outlines
2.BASIC DOCUMENTS
    a.Setting Up the Document
    b.Working with Text Boxes
    c.Adding Images
3.The Photoshop Workspace 3.Mastering with Text
    a.Introduction
    b.Text Tool
    c.Artistic and paragraph text
    d.Formatting Text
    e.Embedding Objects into text
    f.Wrapping Text around Object
    g.Linking Text to Objects
3.MULTI-PAGE DOCUMENTS
    a.Setting Up Facing Pages in a Document
    b.Creating Master Pages
    d.Finalizing and Applying Master Pages
    e.Working with Text
4.The Menu Bar 4.Applying Effects
    a.Introduction
    b.Power of Blends
    c.Distortion
    d.Contour Effects
    e.Envelopes
    f.Lens effects
    g.Transparency
    h.Creating Depth Effects
    i.Power Clips
4.FORMATTING TEXT
    a.Linking Text Boxes and Performing Character Formatting
    b.Setting Paragraph Spacing
    d. Formatting Paragraphs
5.The Drawing Canvas 5.Working with Bitmap Commands
    a.Introduction
    b.Working with Bitmaps
    c.Editing Bitmaps
    d.Applying effects on Bitmaps
    e.Printing
5.GRAPHICS
    a.Manipulating Graphics
6.The Tool Box 6.Corel Draw- Web resources
    a.Introduction
    b.Internet Tool bar
    c.Setting your webpage
    d.Exporting files
    e.Creating buttons with rollover effects
6.FINISHING TOUCHES
    a.Formatting Text
    b.Formatting Pages
7.The Palettes   7.PRINTING
    a.Printing the Document
8.Drawing Things on the Canvas    
9.Choosing a Color    
10.Defining the Brush    
11.The Pencil Tool    
12.The Paintbrush Tool    
13.The Line Tool    
14.The Airbrush Tool    
15.The Text Tool    
16.The Paint Bucket Tool    
17.The Gradient Tool    
20.Modifying Things on the Canvas    
21.The Eraser Tool    
22.The Smudge Tool    
23.The Focus Tool    
24.The Toning Tools    
25.The Eye Dropper Tool    
26.The Zoom Tool    
27.Advanced Tools    
28.Selecting Things    
29.The Marquee Tool    
30.The Lasso Tool    
31.The Magic Wand Tool    
32.The Move Tool    
33.The Crop Tool    
34.Channels    
35.Masks    
36.Layers    
37.Fills    
38.Cloning    
39.Filters    
40.Text Manipulation    
41.Learn by Example    
42.Real World Example    
43.Backboard Under painting    
44.Rainbow Facade Preparation    
45.Rainbow Facade Creation    
46.Logo Text    
47.Logo Text in 3D    
48.Visual Illusion    
49.Save as: File Formats    
50.Buttons    
51.Shadows    
52.Beveling    
53.Arrows    
   
Adobe PageMaker Introduction Adobe illustrator  
1.THE BASICS
    a.PageMaker tool box
    b.PageMaker palettes
    c.Menus, Icons and dialog boxes
    d.The control palette
1.INTRODUCING ILLUSTRATOR
    a.Using the Welcome Screen
    b.Introducing Vector Based Paths
    c.Working with Layers in Illustrator
    d.Introducing Anchor Points
    e.Creating a New Document
    f.Repositioning and Adjusting View
    g.Saving the Document
    h.Utilizing Illustrator Startup Documents
 
2.PAGE LAYOUT
    a.Creating and saving documents
    b.Opening and editing documents
    c.Using guides
    d.Creating and using templates
    e.Creating frames
    f.Changing contents of frames
2.THE BRIDGE
    a.Intro to Bridge and The Bridge Center
    in CS
    b.Finding Folders and The Thunbnail
    View
    c.Opening, Moving and Previewing Bridge
    Files
    d.Preview, Filtering and Rating Options
    e.Orgainizing Files using Preferences
    f.Deleting, Duplicating, Moving files
    in Bridge
    g.Renaming Sorting and Batch
    Renaming files
    i.Presenting a slide show from the
    Bridge
 
3.TYPOGRAPHY
    a.o Modifying character attributes
    b.Modifying paragraph formats
    c.Importing text
    d.Rules and tabs
    e.Adding bullets and numbering
3.WORKSPACE & NAVIGATION
    a.Setting Up Preferences
    b.Using Color Settings
    c.Configuring Pallettes & Workspaces
    d.Using Navigation
 
4.GRAPHICS
    a.Importing graphics
    b.Editing and cropping images
    c.Using the picture palette
4.SYMMETRICAL SHAPES
    a.Setting Palette Options and Using Transparacy
    b.A Look at the Shape Tools. Creating a Circle
    c.Aligning Circle Shapes
    d.Creating Star Shapes
    e.Creating Rectangle Shapes
    f.Using the Flip Tool to Mirror Shapes
    g.Combining Shapes
    h.Tilde Key Function
 
5.COLOUR
    a.The colour palette
    b.Creating process, spot, tints and special colours
    c.Applying fill and stroke colours
    d.Changing stroke weights
5.FILL, STROKE AND COLOR
    a.Introduction to Fill and Stroke
    b.An Overview of the Color Pallette
    c.The Color Spectrum Bar and Dialing in colors
    d.Black vs. Rich Black in the Color
    Palette
    e.CMYK vs. RGB
    f.Creating and Saving new Color
    Swatches
    g.Filling and Arranging Objects in a document
    h.Modifying and Arranging the Stroke of
    an Object
    i.Display Artifacts and Stroke Pallete options
    j.Creating a fill Pattern
 
6.PRINTING
    a.Printing basic documents
6.TRANSFORMING PATHS
    a.Introducing Path Transformations
    b.Duplicating Objects
    c.Moving Objects in Increments
    d.Using the Reshape Tool
    e.Moving Paths
    f.Using the Offset Path Dialogue Box
    g.Working with Swatches
    h.Grouping Paths
    i.Using the Scale Tool
    j.Using the Rotate Tool
    k.Rotating Multiple Objects
    l.Advanced Rotate Options
 
  7.USING THE POWERFUL PEN TOOL
    a.Using Bridge
    b.Creating a Tracing Template
    c.Drawing with the Pen Tool
    d.Modifying a Path
    e.Using and Editing Spline Curves
    f.Using Beziér Curves
    g.Creating a Cusp Point
    h.Modifying and Converting Beziér Curves
    i.Cutting, Extending, and Closing Paths
    j.Filling Paths
 
  8.SELECTING POINTS AND PATHS
    a.Strokes and Fills
    b.Appearance Palate - Transform And Tweak
    c.Working With Layers - Uzz Character
    d.Making Use of the Join Command
    e.Locked Layers
    f.Making Center Points
    g.Intro To Pathfinder - Intersect Shape Areas
    h.Precision Filling Selection
    i.Various Selection Commands & Methods
    j.Various Scaling Methods
    k.Lacemaking Using Shape Tool - Rotate & Fill
    l.Merging Strokes & Fills With Compound Path
    m.Lacemaking Using Direction Handles & Anchor Points
    n.Pucker & Bloat
 
  9.PATHFINDER OPERATIONS
    a.Touring the Project
    b.An Introduction to the Pathfinder Operations
    c.Working with the Pathfinder Palete
    d.Comparing Pathfinder Behaviors
    e.Joining Paths and the Miter Limit
    f.Croping, Uniting and Arranging
    g.Selectiing and Deselecting Paths
    h.Fill Options and other pathfinder operations
 
  10.LIQUEFY & ENVELOPE
    a.Preparing an Image for Liquify & Envelope
    b.Using the Warp Tool to Liquify
    c.Using the Envelope Functions
    d.Editing Enveloped Content
    e.Liquify with Live Trace
 
  11.CREATING AND FORMATTING TYPE
    a.Importing Text into Illustrator
    b.Selecting Text for Reformatting
    c.Moving Text to a New Text Container
    d.Reformatting Text with the Paragraphs Pallet
    e.Altering Text Font and Size
    f.Moving Text and Altering Line Spacing
    g.Copying Text Formats